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Quick calculators

The formulas and curves from the studies, ready to use with the values of your match.

SkillsGKGoalkeepingDFDefendingPMPlaymakingWIWingerPSPassingSCScoringSPSet piecesXPExperienceSTStamina

Possession

–of the open chances

a³/(a³+b³). Works with ratings (e.g. 12.25) or with midfield HatStats.

IFK conversion

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Smoothed "true" curve (17372624.488). Difference = (Att − Def) × 4 = number of sublevels (very low / low / high / very high).

Counter-attacks

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Trigger rate by level (17537676.829, last 5 seasons).

Man marking

–effect of the marking on the marked player

Team experience and captain

–team experience

(experience of the 11 + captain) / 12 × (1 − (7 − leadership) / 20). With leadership 7 there is no penalty; each level below takes away 5%. Try several captains and keep the one with the highest value. Source: 17665541.27.

Tactic level

Long shots
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Attack in the middle / on wings
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LS = 1.66 × scoring + 0.55 × set pieces − 7.6. AIM/AOW = sum of passing / 5 − 2. "Clean" skills of the 10 outfield players. Source: 17665541.37–38.

Calculator: goal probability of a special event

Choose the event and enter the skills that matter: the calculator estimates the probability that the event, once triggered, becomes a goal.

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How it works: the base is the real conversion of each event by the opponent keeper's stars (nickarana, 17464575.318; beyond 9.5 stars extended with 17464575.317). The "high scoring" profile applies the ratio between LS and non-LS teams measured above 400 HatStats (17405294.695): it raises shooting events and corners and lowers passing and winger events. Corner–Anyone uses nickarana's model on ISP difference × keeper factor (17464575.555); Corner–Head the table of attacking vs defending headers (17464575.513); Technical–Head the conversion by position (17537676.15). PNF and own goal use curves reconstructed from HT-Tasos' examples (17537676.21–22, 17537676.18). They remain estimates: skills and stars do not match perfectly.